carltoaction: (Default)
Carl Grimes ([personal profile] carltoaction) wrote2016-05-30 09:22 pm

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Carl Grimes.the walking dead;

Job: Farmer
Former Weapons Specialist on the Moira.

Residence: ?

Inventory:
  • sheriff's deputy hat.
  • the bandages over his lost eye.
  • grey shirt.
  • grey plaid button down shirt.
  • underwear.
  • blue jeans. [vanished in Ingress]
  • brown leather belt.
  • belt holster with a hunting knife.
  • leg holster with a gun.
  • second gun, with a baseball mark carved on it, tucked in his belt.
  • machete and holster.
  • pair of socks.
  • pair of brown boots.
  • etc.

    Abilities:
  • gunmanship - possesses considerable aim for someone his age, with a little under a year of practice and real life experience of shooting moving targets otherwise called walkers. also displays basic knowledge of firearm maintenance and safety.
  • melee weapons - at some point picked up how to handle small to medium types and the basic ability to use them to defend himself by watching other people. only has a moderate skill level considering his physical strength (see: weaknesses).
  • farmhand experience - from simple chores to planting seed to feeding or grooming livestock.
  • making runs (scavenging) - knows how to safely clear an area of walkers when necessary and search places from top to bottom for food.
  • clove hitch - a type of knot taught to him by Shane.
  • chameleon boy ability - received in previous game Nov.19, 2015.

    Weaknesses:
  • physical strength - seeing how he's only still a fourteen year old human boy. compared to an adult, he doesn't have the strength to kick down doors or fight being restrained or knocked down by someone full grown.
  • family and friends - in the sense that he wants to be more of a help to them or just be one less person for them to take care of. this sometimes leads him to act reckless in his decisions by going off alone and/or find himself walking into dangerous situations.